Scientific Library of Tomsk State University

   E-catalog        

Normal view MARC view

Квест как форма работы с читателями (на примере библиотек Томска) К. А. Кузоро, М. М. Жукова

By: Кузоро, Кристина АлександровнаContributor(s): Жукова, Мария МаксимовнаMaterial type: ArticleArticleContent type: Текст Media type: электронный Other title: Quest as a method of work with readers (on the example of Tomsk libraries) [Parallel title]Subject(s): web-квесты | работа с читателями | игровые педагогические технологииGenre/Form: статьи в журналах Online resources: Click here to access online In: Вестник Томского государственного университета. Культурология и искусствоведение № 43. С. 289-297Abstract: Квест является все более набирающей популярность формой проведения мероприятий в современных библиотеках. Цель проведенного исследования: систематизация и анализ практики применения квестов в библиотеках Томска, выявление положительного опыта, определение перспектив использования этой формы работы с читателями. Был проанализирован опыт Научной библиотеки Томского государственного университета, Томской областной универсальной научной библиотека им. А.С. Пушкина, Томской областной детско-юношеской библиотеки, Муниципальной информационной библиотечной системы г. Томска. Источниковой базой послужили аналитические отчеты библиотек, размещенная на их сайтах новостная информация. Quest is an increasingly popular form of holding events in modern libraries. The quest allows readers to develop general cultural and professional competencies, teamwork skills, creative interaction, and quick decision-making. This form of work is used to acquaint readers with the library, its structure and resources; to help students in mastering academic disciplines; to present information on any topic in an attractive and innovative format. Quests help to develop interest in reading, creativity of local authors, local history research, environmental protection. During the game, participants solve logical problems, search for the necessary information, learn to work with information resources. The quest allows you to master new material in an easy and interesting way, to master any new skill. In addition, the form of the quest corresponds to the way of thinking of the modern young generation. The use of quests in educational activities is due to the fact that this technology provides for a quick switch of attention, efficiency, change of tasks. The purpose of the conducted research: systematization and analysis of the practice of using quests in the libraries of Tomsk, identification of positive experience, determination of the prospects for using this form of work with readers. The experience of the Scientific Library of Tomsk State University, Tomsk Regional Universal Scientific Library named after A.S. Pushkin, Tomsk Regional Children's and Youth Library, Municipal Information Library System of Tomsk was analyzed. The source base was analytical reports of libraries and news information posted on their websites.
Tags from this library: No tags from this library for this title. Log in to add tags.
No physical items for this record

Библиогр.: 23 назв.

Квест является все более набирающей популярность формой проведения мероприятий в современных библиотеках. Цель проведенного исследования: систематизация и анализ практики применения квестов в библиотеках Томска, выявление положительного опыта, определение перспектив использования этой формы работы с читателями. Был проанализирован опыт Научной библиотеки Томского государственного университета, Томской областной универсальной научной библиотека им. А.С. Пушкина, Томской областной детско-юношеской библиотеки, Муниципальной информационной библиотечной системы г. Томска. Источниковой базой послужили аналитические отчеты библиотек, размещенная на их сайтах новостная информация. Quest is an increasingly popular form of holding events in modern libraries. The quest allows readers to develop general cultural and professional competencies, teamwork skills, creative interaction, and quick decision-making. This form of work is used to acquaint readers with the library, its structure and resources; to help students in mastering academic disciplines; to present information on any topic in an attractive and innovative format. Quests help to develop interest in reading, creativity of local authors, local history research, environmental protection. During the game, participants solve logical problems, search for the necessary information, learn to work with information resources. The quest allows you to master new material in an easy and interesting way, to master any new skill. In addition, the form of the quest corresponds to the way of thinking of the modern young generation. The use of quests in educational activities is due to the fact that this technology provides for a quick switch of attention, efficiency, change of tasks. The purpose of the conducted research: systematization and analysis of the practice of using quests in the libraries of Tomsk, identification of positive experience, determination of the prospects for using this form of work with readers. The experience of the Scientific Library of Tomsk State University, Tomsk Regional Universal Scientific Library named after A.S. Pushkin, Tomsk Regional Children's and Youth Library, Municipal Information Library System of Tomsk was analyzed. The source base was analytical reports of libraries and news information posted on their websites.

There are no comments on this title.

to post a comment.
Share