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Social and cultural impacts of video games, how are we affected by video games? E. Galanina

By: Galanina, EkaterinaMaterial type: ArticleArticleContent type: Текст Media type: электронный Subject(s): цифровая культура | видеоигры | игровые исследования | игровая индустрияGenre/Form: статьи в сборниках Online resources: Click here to access online In: Innovation Management and Education Excellence through Vision 2020 : proceedings of the 31st International Business Information Management Association Conference (IBIMA), 25-26 April 2018, Milan, Italy P. 2282-2288Abstract: This paper is devoted to the research of the social and cultural impacts of video games. Video games are represented as the product of digital culture that substantially affects a modern person, alters traditional social practices, and transforms cultural space. Reviewing scientific researches related to video games influence on people we have educed positive and negative outcomes. The bottom line is that modern studies of video games have turned to researching positive effects of gaming technology and its potential in other cultural fields’ development. We have shown that video games and gaming industry strongly influence economy and society playing an important role in social changes. We have come to the conclusion that the gaming industry is creative and has solid potential, it is changing the space of modern culture forming new artistic images, new cultural identities, new forms of art, new cultural phenomena.
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Библиогр.: с. 2287-2288

This paper is devoted to the research of the social and cultural impacts of video games. Video games are represented as the product of digital culture that substantially affects a modern person, alters traditional social practices, and transforms cultural space. Reviewing scientific researches related to video games influence on people we have educed positive and negative outcomes. The bottom line is that modern studies of video games have turned to researching positive effects of gaming technology and its potential in other cultural fields’ development. We have shown that video games and gaming industry strongly influence economy and society playing an important role in social changes. We have come to the conclusion that the gaming industry is creative and has solid potential, it is changing the space of modern culture forming new artistic images, new cultural identities, new forms of art, new cultural phenomena.

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